using vertex_type = Vector< T, 3 >
using bounds_type = vtb::geometry::Bounds< T >
using polyhedron_type = vtb::geometry::Polyhedron< T, 3 >
polyhedron() const -> const polyhedron_type &
level() const -> T
volume() const -> T
centre_of_mass() const -> const vertex_type &
z_bounds() const -> const bounds_type &
level(T new_level) -> void
Compute fluid level by specifying its volume.
volume(T new_volume) -> void
Compute fluid level by specifying its volume.
Flooding_solver(const polyhedron_type & polyhedron)