configure(const vtb::assets::Options & options) -> voidtorque(const vertex_type & centre_of_gravity) const -> vertex_typerestoring_moment(const Grid< T, 1 > & angle_grid, int dimension) const -> Array< T, 1 >rebalance(T draught) -> void
Calculate centre of mass taking into account buoyancy and gravity forces and move the origin to this point.
draught() const -> scalar_typedraught(scalar_type rhs) -> voiddisplacement() const -> scalar_typedisplacement(scalar_type rhs) -> voidmass(scalar_type rhs) -> voidmass() const -> scalar_typeHull(const base_type & rhs)Hull(base_type && rhs)