Base classes
public Object3D
public Drawable3D
Types
using testbed_type = vtb::core::Testbed< T, 3 >
using vec3 = vtb::core::Vector3< T >
using vec2 = vtb::core::Vector2< T >
using int2 = vtb::core::int2
using grid4 = vtb::core::Grid< T, 4 >
using grid3 = vtb::core::Grid< T, 3 >
using grid2 = vtb::core::Grid< T, 2 >
using array4 = vtb::core::Array4< T >
using array3 = vtb::core::Array3< T >
using array2 = vtb::core::Array2< T >
Methods
showVelocityPotential(bool b) -> void
showSurface(bool b) -> void
showAxes(bool b) -> void
show(bool b) -> void
init(const testbed_type & testbed) -> void
step_regular(const testbed_type & testbed) -> void
step_irregular(const testbed_type & testbed) -> void
step(const testbed_type & testbed) -> void
draw(const Matrix4 & m, Camera3D & camera) -> void
FluidSurface()