init(const testbed_type & testbed) -> voidloadShip() -> voidimportShip() -> voidshowWindFieldBoundary() const -> boolshowWindField() const -> boolshowBodyFixedAxes() const -> boolshowAxes() const -> boolshowVelocityPotential() const -> boolshowFluidSurface() const -> booltransparencyShip() const -> boolshowShip() const -> boolsimulationWindow() const -> const SimulationWindow< T > &progressWindow() -> ProgressWindow &settingsWindow() -> SettingsWindow< T > &hullWindow() -> HullWindow< T > &simulationWindow() -> SimulationWindow< T > &compartmentsWindow() -> ShipCompartmentsWindow< T > *selectedShip() -> ship_type &selectedShip() const -> const ship_type &draw() -> voidstep(const testbed_type & testbed) -> voidRootWindow(CircularLineBuffer & imguibuf, ApplicationBase * app)explicit