using grid_type = Grid< T, 2 >
Wavy_surface_generator(const Wavy_surface_generator &)
generate(const Grid< T, 3 > & grid) -> Array< T, 3 >virtual
operator=(const Wavy_surface_generator &) -> Wavy_surface_generator &
acf_grid() const -> Grid< T, 3 >virtual
generate(T t, const grid_type & grid) -> voidvirtual
operator()(const grid_type & grid) -> void