template <class T, int N>
class vtb::geometry::Ray
Types
  • using const_reference = const value_type &
  • using reference = value_type &
  • using value_type = Vertex< T, N >
  • using scalar_type = T
Fields
  • constexpr const int dimensions
Methods
  • contains(const value_type & c, T eps) const -> bool
  • invert() -> void
  • direction() const -> const_reference
  • origin() const -> const_reference
  • Ray(const_reference origin, const_reference direction)explicit
  • ~Ray()
  • operator=(Ray &&) -> Ray &
  • Ray(Ray &&)
  • operator=(const Ray &) -> Ray &
  • Ray(const Ray &)
  • Ray()
Friends
  • operator<<