using tetrahedron_type = struct Tetrahedron
using triangle_type = struct Triangle
triangle_area(triangle_type t) -> T
tetrahedron_centroid(tetrahedron_type t) -> vec3
triangle_centroid(triangle_type t) -> vec3
hull_panel_set(global ship_hull_panel_t * panel, triangle_type base, bool wet, bool waterline, bool above, int index) -> void
tetrahedron_signed_volume(tetrahedron_type t) -> T
triangle_normal(triangle_type t) -> vec3
tetrahedron_base(tetrahedron_type t) -> triangle_type