Graphical user interface for interactive computation and visualisation.
using AbstractShaderProgram = Magnum::GL::AbstractShaderProgramusing Animable3D = Magnum::SceneGraph::Animable3Dusing Application = Magnum::Platform::Applicationusing Arguments = Magnum::Platform::Application::Argumentsusing Buffer = Magnum::GL::Bufferusing BufferUsage = Magnum::GL::BufferUsageusing Camera3D = Magnum::SceneGraph::Camera3Dusing Color3 = Magnum::Color3using Color4 = Magnum::Color4using Configuration = Magnum::Platform::Application::Configurationusing Deg = Magnum::Degusing Drawable3D = Magnum::SceneGraph::Drawable3Dusing DrawableGroup3D = Magnum::SceneGraph::DrawableGroup3Dusing Float = Magnum::Floatusing KeyEvent = Magnum::Platform::Application::KeyEventusing Matrix4 = Magnum::Matrix4using Mesh = Magnum::GL::Meshusing MouseEvent = Magnum::Platform::Application::MouseEventusing MouseMoveEvent = Magnum::Platform::Application::MouseMoveEventusing MouseScrollEvent = Magnum::Platform::Application::MouseScrollEventusing Object3D = Magnum::SceneGraph::Object< Transformation3D >using Rad = Magnum::Radusing Scene3D = Magnum::SceneGraph::Scene< Transformation3D >using TextInputEvent = Magnum::Platform::Application::TextInputEventusing Texture2D = Magnum::GL::Texture2Dusing Timeline = Magnum::Timelineusing Transformation3D = Magnum::SceneGraph::MatrixTransformation3Dusing UnsignedInt = Magnum::UnsignedIntusing Vector2 = Magnum::Vector2using Vector2i = Magnum::Vector2iusing Vector3 = Magnum::Vector3using testbed_gui_type = typename vpipeline_type::testbed_gui_typeusing testbed_type = vtb::core::Testbed< float, 3 >using vpipeline_type = TestbedPipeline< float >enum Entity: intenum LogLineMarkerclass vtb::gui::ConsoleWindowclass vtb::gui::DropDownListclass vtb::gui::EntityDialogclass vtb::gui::FileDialogclass vtb::gui::LogGuardclass vtb::gui::LogLineclass vtb::gui::ProgressWindowclass vtb::gui::ScreenRecorderclass vtb::gui::TableDialogclass vtb::gui::TablePanelclass vtb::gui::Taskclass vtb::gui::TaskDialogclass vtb::gui::TheoraRecorderclass vtb::gui::Windowtemplate <class T> integer(T value) -> std::enable_if< std::is_enum< T >::value, typename std::underlying_type< T >::type >::typeset_locale(const char *, const char *) -> voidtestbed_pipeline_define() -> voidtext(const char * id) -> const char *text_n(const char * id, unsigned long int n) -> const char *